McCleary Hvidberg posted an update 10 months ago
With allegations of plagiarism, poor blood between games programmers, comparisons to the exceptional Flappy Bird, and a plethora of open-source tweaked variations, 2048 is undoubtedly the most contentious nerdy maths mystery in the marketplace in 2014.
2048mix.com Forget about all of this, and the fact it is eerily like Threes! , which surfaced just prior to its launch, however, m’kay? You have to tip the hat to Gabriele Cirulli: he may have a lasses’ name, however, the 19 year-old whiz was able to drum squillions of downloads (and probably more clone tributes along with HTML players) for his simple yet addictive take on tile-sliding mystery fury.
For the uninitiated, 2048 is located around a really basic assumption: a grid containing sixteen squares, in which you slide numbered tiles. Every time you slide a tile will continue in its intended direction until it reaches the border of the grid, or a different tile. When you set numbers together, they will multiply — thus bonding two"two" tiles will make an"8", and so on and so forth — until you finally make the magical number of 2048. It provides an interesting choice over the way you plan things, as well as haphazardly flicking tiles throughout the area can sometimes yield effects. This is a classic casual title that may be dipped into for some quick delights, yet you might also put your mathematician’s hat (one of those dark scholarly ones, innit) and strategy that the puzzle systematically with a view to maximising your score on your way into the prized four digits.
This 3DS conversion comes with some appealing features. There are 3 different modes, letting you aim for three distinct goal totals — 1024, 2048 and 4096. A set of tutorial displays guides you to the"action", and can help if, like me, that resembles a Sudoku puzzle on the surface, rather than a brisk and actually mildly thrilling puzzler.
The 3D perspective is aesthetically pleasing also works well — this is the epitome of low-gloss, efficient functionality. Controls are well executed, also, and you will find options to use the touchscreen or the analogue stick. The price point, and volume of space it occupies on your SD card, are equally minimal. You will find a bunch of achievements to unlock, and a decent sense of score assault, as the very best complete is always displayed on display to spur you — even though anybody with a basic understanding of the way 2048 works will understand that even when you’ve struck the necessary amount, there is a maximum potential score.
VERDICT: 2048 isn’t particularly challenging, and does not require zen-like levels of skill and concentration to conquer it.